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Post by daedalus on Jul 3, 2015 5:36:08 GMT -8
Hello, I thought that a suggestions thread in its own could be helpful. Since this is not technically a bug report, I put it in the general thread. Feel free to add your own suggestions, afterall there is no guarentee that any of this will make it in the game.
My suggestion is to be able to purchase more builders using gold, having only one builder really slows down progress. Another suggestion is to have the farms, lumbermills, mines, and quarries produce the resources by themselves without having to click to harvest.
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Post by xietatjiel on Jul 3, 2015 8:27:36 GMT -8
A zoom out option on the world map would be great
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Post by admingyro on Jul 3, 2015 9:42:17 GMT -8
builders for purchase is going to be available soon.
Resource fields not harvesting automatically was intentionally left out, due to the fact that sometimes you don't want to collect your food, to avoid it from being eaten or stolen.
The magnifying glass is a zoom in and zoom out button.
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Post by VoidWalkerZ on Jul 6, 2015 9:59:28 GMT -8
As of now many people have quit the game is there anyway to expand the limit of players on the beta test?
also is there a way to tell how long an acct is innactive so that after a time they are deleted?
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Post by admingyro on Jul 6, 2015 10:16:42 GMT -8
BETA is open, so anybody who wants to join can join, anybody who doesn't want to test and do BETA may leave.
We have ways of telling how many people are active and how many are inactive, however we have not implemented any way to delete them yet and we don't plan to delete anybody yet.
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Post by VoidWalkerZ on Jul 6, 2015 20:00:44 GMT -8
Ok i just know that on prelaunch me it said the first 1000 to pre register would be able to beta test so didnt know it was open to everyone yet glad to hear that
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Post by admingyro on Jul 6, 2015 22:37:26 GMT -8
yeah it's open and available on google play for everyone to play right now. So if you have any friends you want to invite to come play with you, invite them using the share button on google play and ask them to download the game and join our forum here.
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Post by VoidWalkerZ on Jul 8, 2015 20:00:49 GMT -8
1. Maybe add an enemyblist so you can track the movements of your top enemies? 2. possibly alao a friend list which is similar but seperate from alliance cause you could have friends in other alliances 3. Expansion of the map with more terrains (snow, desert, ocean, higher elevation, Rivers) a. Snow: example would be alaska and would slow or weaken troop movements/stats? Also low resources? b. Desert: same as snow, low resources c. Ocean: gives ability to build ships(used for battle or transport of units), more food? d. Higher Elevation: similar to desert and snow, higher rate of stone/iron mines? e. Rivers: could introduce outposts and bridges to build and charge others to cross them, boat travel?, high food rates?
3. Idea for multiple castles A. Send resoures between them(resources are seperate) B. other?
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Post by patrick05020 on Jul 13, 2015 21:24:20 GMT -8
Google plus sign in option for digital data saving.
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Post by admingyro on Jul 14, 2015 7:45:54 GMT -8
google+ signing is on the TODO list.
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Post by VoidWalkerZ on Aug 20, 2015 21:53:55 GMT -8
i think an interesting thing you could implement for wilds would be to only have them spawn on certain terain squares stone and iron only spawn in mountain squares wood only in forest squares (perhaps forest squares could also expand around map then disappear after a wild forms on it and is looted) food would only be on plains?
also perhaps after so long after a wild spawns it could upgrade to a higher lvl (like more resources generated in that area ( makes sense with food and wood at least))
Just an idea to look at as it is completely unnecesary and there are many more important things to do first
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